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Endless dungeon modules stop working
Endless dungeon modules stop working





endless dungeon modules stop working
  1. ENDLESS DUNGEON MODULES STOP WORKING GENERATOR
  2. ENDLESS DUNGEON MODULES STOP WORKING UPGRADE

What's Behind Every Door? (50 points): Open each door in each floor in a winning game. Waste Not Want Not (5 points): Stock 300 cumulated FIS. Dexterous (35 points): Kill each type of mob 50 times. Too Much Is Not Enough (25 points): Build 50 modules in a single floor. Medpack Addict (35 points): Spend 1 000 Food by healing heroes in a single game. Champions' League (50 points): Win a game with each hero. HR Boss (10 points): Own 4 heroes in the team for the first time. Maxed Out (35 points): Level up a hero to level 15 for the first time. Team Builder (5 points): Unlock a hero for the first time. Onward and Upward (20 points): Complete the first floor for the first time in a multiplayer game. The Other Great Escape (35 points): Win a multiplayer game. Out of the Cold (50 points): Win a game with the Refreezerator Pod. Mr Cleaner (50 points): Win a game with the Sanitary Pod. Bookworm (50 points): Win a game with the Library Pod. Endless Mining (50 points): Reach the 24th floor with the Drill Pod. Guns 'n Glory (35 points): Win a game with the Armory Pod. Graduated Med School (35 points): Win a game with the Infirmary Pod. Endless Day (50 points): Play during the Endless Day (01/21) and get this achievement.

endless dungeon modules stop working

AchievementsĪccomplish the indicated achievement to get the corresponding number of Gamerscore points:īasic Training (25 points): Win a game with the Escape Pod. A message will appear, stating that the last door of the floor has opened. After moving the crystal, and you make it to the exit before all of the doors are open, wait a few seconds.

endless dungeon modules stop working

The remaining doors will begin to open as you leave so that the monsters can chase you. If there are still doors to open by the time you are ready to exit, just move the crystal. You do not have to actually open every door by yourself. Easy "What's Behind Every Door?" achievement This will require at least 150 Industry to complete. They are the cheapest, costing only 3 Industry each. You just have to go through the process of building a module 50 times. You do not have to have all 50 modules up at the same time. Easy "Too Much Is Not Enough" achievement

ENDLESS DUNGEON MODULES STOP WORKING UPGRADE

Upgrade the minor modules you want to use first, then finish with the ones you do not use.

ENDLESS DUNGEON MODULES STOP WORKING GENERATOR

Upgrade the science generator when given the opportunity. You will not require many minor modules until about Level 4. Build a large number of science modules early on, in the first few floors.







Endless dungeon modules stop working