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Age of wonders iii classes
Age of wonders iii classes










The new Abilites which are offered on gaining a Level are specific to the Hero's Race and Class, and are listed in the tables on the Hero Classes page as Level-up Options. Upon gaining a new Level, three choices are offered to the Hero which include either new Abilites, and one or two of the following: Offensive (+1 Attack, +1 Damage), Defensive (+1 Defense, +1 Resistance) or Health (+2 Hit Points, +4 Move Points).

age of wonders iii classes

When a Hero has accumulated enough Experience Points he or she will gain a Level. The Unit Abilites which are inherent in all Heroes of a specific Race and Class are listed in the tables below as Abilities.īy landing the killing blow on an enemy Unit, Heroes earn Experience Points. Age of Wonders III is now available for Pre-Order on Steam and GoG, and has a worldwide release date of March 31st on digital platforms and European retail on PC.

age of wonders iii classes

Although specific Unit Abilites vary from Race to Race, each Class has a general theme: Warriors and Paladins are strong melee fighters, Priests and Shamans are healers, and Rogues and Rangers are stealthy and proficient in ranged attacks. On the brink of the release of Age of Wonders III, Triumph Studios, the team behind the Overlord and Age of Wonders series, today reveals the WARLORD leader class. For example, an Archon Hero may only be a Paladin, Priest or Warrior, while a Draconian Hero may only be a Rogue, Shaman or Warrior. However, each Race is limited to only 3 of these Classes. There is a total of 6 Hero Classes available to Heroes in Age of Wonders II: Paladin, Priest, Ranger, Rogue, Shaman and Warrior. class, players must adapt to a world on the brink of cataclysmic change.

#AGE OF WONDERS III CLASSES WINDOWS#

Hero Classes - This page describes the Unit Abilities available to every type of Hero according to it's Race and Class. Age of Wonders III: Eternal Lords (DLC) GOG.com digital for Windows Delivers. In addition to their capabilities to equip Magical Items and to extend the Domain of a Wizard garrisoned in his or her Wizard Tower, they are also the most powerful and flexible units with respect to their own inherent Unit Abilities. Specializations: Contents 1 Air 1.1 Air Adept 1.

age of wonders iii classes

If you take an adept level specialization (available for all but Expander and Explorer) you can additionally take the master level of that specialization. Heroes are one of the most important units in Age of Wonders II. In addition to Class and Race, you can choose 3 Specializations which provide additional spells and empire upgrades.










Age of wonders iii classes